Rebuilt in Godot
Dark Maze » Devlog
After having developed the initial first stage prototype in Construct, we've rebuilt the game in Godot game engine.
Major changes:
- We've decided to free the player from tile based movement since a lot of the gameplay revolves around clever movement and timing.
- Getting hurt now moves the player to a safe position.
- Gamepad support added.
Files
darkmazegodot.zip Play in browser
May 16, 2020
Dark Maze
A lamp looking for light in the dark.
Status | Prototype |
Author | Brain Digger |
More posts
- Graphic updatesJul 13, 2020
- New alpha releaseJun 10, 2020
- First alpha releaseMay 13, 2020
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