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Dark Maze

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Devlog

  • Graphic updates
    July 13, 2020 by Brain Digger#update, #graphics, #effects, #menu, #darkmaze, #gamedev, #devlog, #lights, #animation, #sprites, #godmode, #invincible
    List of changes in latest public build: Redesigned all menus All lights are now animated New player sprite for invincible mode Animated light in invincible mode Credits screen added Return buttons for... Continue reading
  • New alpha release
    June 10, 2020 by Brain Digger#stages, #update
    Big update! NEW STAGES Tutorial messages Key display in HUD New item - oil tank New stage victory animation The main menu is still under construction. The options sub-menu isn't functional yet. To go... Continue reading
  • Rebuilt in Godot
    May 16, 2020 by Brain Digger
    After having developed the initial first stage prototype in Construct, we've rebuilt the game in Godot game engine. Major changes: We've decided to free the player from tile based movement since a lot... Continue reading
  • First alpha release
    May 13, 2020 by Brain Digger
    First uploaded build of the game. We're not sure if we'll continue work on this game at this point, but we'd love to hear feedback... Continue reading
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